![]() The survival aspect and mission of Last Horizon thematically do a great job at making you feel like you have this higher purpose, and it’s oddly driving in a way other games’ premises are not. And when you find a terraformable planet, you have to be careful not to drain it entirely of its resources, lest you make the nearby sentient life quite mad. Some planets are bountiful with resources, others are not, or at least are deficient in certain resources, so you have to make it to the next planet to stay alive. Rough landings, space rocks, and if you anger the neighboring alien life by messing with their ships or harvesting planets to the point of death, well, that will be all reasons why you’ll want to dig up more ore. So, you’re using your spinning and thrusting to fly from planet to planet to collect fuel, oxygen, and ore ore is used to repair your ship from when it takes damage, because it will. Because, y’know, repopulation and whatnot. And hey, if you find some humans along the way, too, that’d be grand. Flying from planet to planet, you’re trying to keep up your fuel and oxygen resources long enough to find the necessary biological resources in order to make your new home a habitable planet. You’ve played spaceship thruster games before – think Asteroids, where you spin and thrust – and that’s how you control Last Horizon.
0 Comments
Leave a Reply. |